Game Development Mastery Program
Ready to build the games you've always dreamed of creating? Our comprehensive 18-month program takes you from curious beginner to confident game developer, with hands-on projects that actually matter in today's industry.
Reserve Your Spot for September 2025
How We Build Real Game Developers
Forget generic coding bootcamps. We've designed this program around what actually works—progressive skill building, real project experience, and mentorship that pushes you forward when things get tough.
Foundation & Core Systems
You'll start with C# fundamentals and Unity basics, but we move fast into actual game mechanics. By month three, you're building your first playable prototype—usually a 2D platformer or puzzle game that teaches you about player input, physics, and game loops. We've found that students learn faster when they see their code actually controlling something fun on screen.
Advanced Development & Team Projects
This is where things get interesting. You'll work in small teams to build more complex games—think mobile puzzle games or indie-style adventures. We introduce 3D development, multiplayer basics, and mobile optimization. Most importantly, you learn how to debug other people's code and communicate technical decisions, because that's what you'll actually be doing in your first job.
Portfolio Development & Industry Preparation
Your final six months focus on building a portfolio that gets noticed. You'll choose a specialization—maybe UI programming, gameplay systems, or mobile optimization—and create projects that demonstrate real expertise. We also cover the business side: working with designers and artists, understanding project timelines, and preparing for technical interviews that actually reflect what studios are looking for.
Learn from Developers Who've Been There
Marcus Chen
Unity Systems & Mobile Development
Spent eight years at Indonesian mobile game studios before starting his own indie company. Marcus knows exactly what it feels like to stare at broken code at 2 AM, which is why his debugging workshops are legendary among our students. He's particularly good at explaining complex systems architecture in ways that actually make sense.
Sarah Widodo
Technical Art & Shader Programming
Started as a 3D artist, learned programming to solve technical challenges, and ended up loving the code more than the art. Sarah teaches our advanced graphics programming modules and helps students understand how art and code work together. Her background gives her a unique perspective on optimization and visual scripting that most programmers miss.
David Kurniawan
Gameplay Programming & Team Leadership
Twenty-three years in game development, including time at major studios in Singapore and Jakarta. David runs our career preparation workshops and has helped place over 200 graduates in programming roles. He's brutally honest about what the industry is really like, but also incredibly supportive when students need guidance on technical decisions or career moves.